March 12th, 2021

49 Min

Pato Spallatti (Lead Game Producer), José Plano (Technical Director) and Nicolas Biondi (Lead Generalist Artist) talk about what it takes to develop a video game from start to finish. Also, we talk about Cyberpunk 2077's launch delay and we embark on a gaming history tour starting in November 1982.
Episode available in Spanish.

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