Exploring the Use of Sensors to Create Compelling Digital Journeys by Matias Rodriguez
The toys-to-life craze has been aggressively pursued by publishers as a key way to make video-games for young players profitable. Value comes from the combination of on-screen gaming and carpet play with toys themselves. As portable technologies evolve, ad-hoc hardware and accessories that provide better mobile experiences have become a necessity among consumers and professionals alike. These are exciting times in which barriers between digital and physical worlds have been breached. Now we are able to provide experiences that transcend platforms, into other mediums. We invite you join us in a tutorial exploring how to create these experiences and enhance your products.. During this session we will take a deep look at some sensors and tips for integrating them into a product design, map a cinematic experience using Unity3D game engine, integrate the process of hardware design into the product pipeline, and look at how the framework works from product concept to production.
• The components of an IoT Program.
• What processes and approaches are most effective in structuring digital and physical experience teams.
• Common challenges when implementing change to become a digital business.
Register now to attend!
Speaker: Matias Rodriguez (VP of Technology - Gaming, Wearables & IoT at Globant)