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Exploring the Use of Sensors to Create Compelling Digital Journeys by Matias Rodriguez
Chicago
Wed, Nov 02, 2016
This event has ended! Thank you very much to all the attendees who made this event successful! If you want to know our next events, stay tuned on our social networks where you will find us as @Globant.

About

The toys-to-life craze has been aggressively pursued by publishers as a key way to make video-games for young players profitable. Value comes from the combination of on-screen gaming and carpet play with toys themselves. As portable technologies evolve, ad-hoc hardware and accessories that provide better mobile experiences have become a necessity among consumers and professionals alike. These are exciting times in which barriers between digital and physical worlds have been breached. Now we are able to provide experiences that transcend platforms, into other mediums. We invite you join us in a tutorial exploring how to create these experiences and enhance your products.. During this session we will take a deep look at some sensors and tips for integrating them into a product design, map a cinematic experience using Unity3D game engine, integrate the process of hardware design into the product pipeline, and look at how the framework works from product concept to production.

    Learning Objectives

    • The components of an IoT Program. 
    • What processes and approaches are most effective in structuring digital and physical experience teams. 
    • Common challenges when implementing change to become a digital business.

    Register now to attend!

    Speaker: Matias Rodriguez (VP of Technology - Gaming, Wearables & IoT at Globant)

    Chicago
    Wed, Nov 02, 2016
    This event has ended! Thank you very much to all the attendees who made this event successful! If you want to know our next events, stay tuned on our social networks where you will find us as @Globant.